ZBrushCore is for everyone.

If you...
  • love sculpting, messing with clay or just love art
  • are a 2D illustrator wanting to try 3D
  • an aspiring game, animation or VFX artist
  • an artist with big ideas for 3D printing
  • a professional jeweler wanting to extend your range with intricate and detailed designs
ZBrushCore is for you.

Learn More
Created in ZBrushCore
Created in ZBrushCore

Modeled to fit your creative needs

Whether your experience level is a lot or a little, ZBrushCore is so natural to use that it’s almost like modeling with actual clay – without the mess! (And with the ability to Undo!) Use ZBrushCore’s powerful toolset to create amazing details with ease, as well as paint and color your models.

Background Image

Every step of the way

Over 500 free training videos

With a great library of in-depth training videos and a friendly and helpful online community, you’ll have all the support you need to get the most out of ZBrushCore.


ZBrushCore Animal Sketches

With artist Shane Olson

ZBrushCore Likeness Sketches

With artist Hossein Diba

ZBrushCore Part 1 - Base

With artist Steve James

ZBrushCore Part 2 - Eyes

With artist Steve James

ZBrushCore Part 3 - Nose & Ears

With artist Steve James

ZBrushCore Part 4 - Mouth

With artist Steve James

ZBrushCore Part 5 - Hair

With artist Steve James

ZBrushCore Part 6 - Polypaint

With artist Steve James

ZBrushCore Conceptual Sculpting

With artist Joseph Drust

ZBrushCore Keychain for 3D Printing

With artist Joseph Drust

ZBrushCore Surface Noise

With artist Joseph Drust

ZBrushCore Subdivision vs. Dynamesh

With artist Joseph Drust

Check Out ZClassRoom

Background Image

Multi-Language Support

ZBrushCore is available in 6 different languages.* You can select your language preference during installation, as well as changing your preference on the fly from within the application. You’ll be able to feel comfortable and at home, right from the start.

*English, Japanese, German, Spanish, French and Chinese,
together with support for custom translations.

You're speaking my language
  • Sculpting Brushes in ZBrushCore
  • Created in ZBrushCore.
  • Created in ZBrushCore
  • ZSphere construction in ZBrushCore
Powerful Brush System

ZBrushCore’s brushes allow you to shape, sculpt, refine and detail your models or insert pre-made shapes.

Ready-to-Use Content

Included with ZBrushCore is a whole library of content to help you as a jumping off point for your own creations.

Dynamesh: Digital Clay

DynaMesh is the perfect tool to try out your design ideas while keeping an optimum sculpting surface. Reshape your models and add or remove parts, all on the fly.


Quickly build complex organic shapes, characters and creatures by linking the unique ZSpheres together. It’s like drawing a stick figure and letting ZBrushCore give it volume. When you’re ready to start sculpting, a single click converts the structure into a sculptable mesh.

ZBrush Artist Jimmy Levinsky. Created in ZBrushCore

Wherever dreams take you

Whether you are creating an illustration, a game character, a toy, a figure for 3D print or designing jewelry, ZBrushCore gives you the freedom to go wherever your inspiration takes you.

Get inspired

  • Created and rendered in ZBrushCore.
  • ZBrushCore Shape Extraction
  • Surface noise in ZBrushCore
  • Created in ZBrushCore
Almost Infinite Detail

ZBrushCore’s Academy Award-winning subdivision technology allows you to create extremely high definition meshes for the very finest details, while still being able to change the overall shape if you wish.

Surface Noise

For quick surface effects, ZBrushCore includes a powerful noise generator. Want to make your model look as though it’s made of stone? Just a couple clicks and it’s done!

Shape Extraction

The Extract tool allows you to quickly create new shapes by painting a mask on the model. This is perfect for creating armor and other close-fitting pieces.

3D Print Ready

ZBrushCore comes complete with a button to optimize your model, getting it ready for 3D printing.

Render beautiful images.

Use ZBrushCore to produce a final image of your sculpted and painted model that you can then edit with your favorite 2D software. Alternatively you can use the optional ZBrush to KeyShot Bridge, sending your model to KeyShot with a single click for a photorealistic render.

Learn More
Created in ZBrushCore
Background Image

When you're ready to progress

If after mastering ZBrushCore you want to take your art to the next level with ZBrush itself, you’ll find the move hassle-free. All that you’ve learned in ZBrushCore can be directly applied to ZBrush.

At its heart, ZBrushCore is the same as the world-class and industry-famous ZBrush. So whether you’re a professional, amateur or a complete beginner, you can be sure that you’ll get the results you want.

ZBrushCore or ZBrush?

$100 from your ZBrushCore purchase will be applied to the ZBrush purchase. For more information, please see our Support Knowledgebase.

3D Starts Today

Ready to begin your journey?

I'm ready!
Highly Recommended Specifications
  • 64-bit editions of Windows Vista or newer.
  • 64-bit editions of Mac OS 10.7 or newer.
  • CPU: i5/i7/Xeon technology or AMD equivalent.
  • RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended.
  • HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920x1200 monitor resolution or higher (32-bit color)
  • Video Card: all types
Minimum System Requirements
  • 64-bit editions of Windows Vista or newer.
  • 64-bit editions of Mac OS 10.7 or newer.
  • CPU: Core2 duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4GB (6GB+ strongly recommended)
  • HDD: 8GB of hard drive free space for the scratch disk.
  • Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280x1024 monitor resolution (32-bit color).
  • Video Card: all types

3D Starts Here.

Pixologic - Makers of ZBrush
©2017 Pixologic. All rights reserved. Pixologic and the Pixologic logo, ZBrush and the ZBrush logo are registered trademarks of Pixologic, Inc. Various patents pending. All other trademarks are the property of their respective owners. Terms & Conditions