Base Mesh Generation

Feature ZBrushCore ZBrush
Dynamesh
ZSpheres
Mannequin
Primitives
Mesh Extract
ZeeZoo

Sculpting

Feature ZBrushCore ZBrush
Max. number of polygons per mesh
20 Million
100 Million
Multi-Resolution Mesh Editing (Subdivision surface sculpting)
Insert Multi-Mesh
Number of Brushes
36
300+
Multiple-Mesh support (Subtools)
Surface Noise
Boolean-type operations with DynaMesh
Live Booleans
3D Surface Effect ClayPolish
Reference Image support
Sculptris Pro
SnakeHook Brush

Illustration

Feature ZBrushCore ZBrush
2D and 2.5D painting and drawing tools
Document resolution:
Screen size
Up to 8K

Texturing

Feature ZBrushCore ZBrush
3D painting capabilities (PolyPaint)
Basic
Advanced
Texture Map support
Projection Painting (SpotLight)

Rendering

Feature ZBrushCore ZBrush
BPR Basic Advanced
ZBrush to KeyShot Bridge support
Render passes
Material editing/import

Import/Export

Feature ZBrushCore ZBrush
Export OBJ, MA, STL, VRML OBJ, MA, STL, VRML, FBX, PLY
Import OBJ, MA, STL OBJ, MA, STL, FBX, PLY
Bridge between major 3D applications (GoZ)
Export settings for 3D printing (3D Print Hub)
Opens all files created by ZBrushCore
Opens all files created by ZBrush

General

Feature ZBrushCore ZBrush
Available on Windows and MacOS
64-bit architecture
Number of activated machines (licensing)
2
2
CPU-based - no special graphics card needed
Graphics tablet support
Library of 3D startup models
Language localization English, Japanese, German, French, Spanish, Korean and Simplified Chinese.
SubTool Folders
CamView
Real-Time Sihouette View
Universal Camera

Advanced Features

Feature ZBrushCore ZBrush
Gizmo 3D Deformers 6 27
Gizmo 3D Primitives
ShadowBox
ZSketch
ZModeler
Advanced Brush/Stroke Customization
User-made Brushes ZBrush can load brushes created in ZBrushCore, but ZBrushCore can not load brushes created in ZBrush
3D Layers
HD Geometry support
Fiber generation (Fibermesh)
Advanced copying and instancing tools (Array Mesh, NanoMesh, MicroMesh)
Automatic retopolgy
Masking capabilities
Basic
Advanced
Polygroup capabilities
Basic
Advanced
Crease
Edgeloop
Mesh projection
Advanced split/merge of models
UV Mapping
Ambient Occlusion
SubSurface Scattering
Environment Maps
LightCap
BPR Filters
Advanced 3D file export through plugins
Mesh Optimization (Decimation Master) ZBrushCore is limited to 5 preset polygon count optimizations. (20K, 35K, 75K, 150K or 250K) Basic Advanced
Scripting / Plugins / Macros
Model hollowing for 3D printing

Highly Recommended Specifications

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: i5/i7/Xeon technology or AMD equivalent

RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended

HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk

Pen Tablet: Wacom or Wacom compatible. (Carbon API.)

Monitor: 1920x1080 monitor resolution or higher with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: Core2duo with SSE2 technology or better.

RAM: 4GB (6GB+ strongly recommended)

HDD: 8GB of hard drive free space for the scratch disk

Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.

Monitor: 1280x1024 monitor resolution with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

ZBrushCore

3D Starts Here.

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