ZBrushCore2020

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What is

ZBrushCore?

ZBrushCore is exactly what its name implies: The most essential elements of the award winning ZBrush software. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.

Made in ZBrushCore ZBrush Artist :: Martin Nikolov
Made in ZBrushCore ZBrush Artist :: Shane Olson

Modeled to fit

your creative needs

Whether your experience level is a lot or a little, ZBrushCore is so natural to use that it’s almost like modeling with actual clay – without the mess! (And with the ability to Undo!) Use ZBrushCore’s powerful toolset to create amazing details with ease, as well as paint and color your models.

LEARN MORE

Every step of the way

Over 500 Free Training Videos

With a great library of in-depth training videos and a friendly and helpful online community, you’ll have all the support you need to get the most out of ZBrushCore.

Check out ZClassroom
 
ZBrushCore
Animal Sketches
With artist Shane Olson
 
ZBrushCore
Likeness Sketches
With artist Hossein Diba
 
ZBrushCore Part 1
Base
With artist Steve James
 
ZBrushCore Part 2
Eyes
With artist Steve James
 
ZBrushCore Part 3
Nose & Ears
With artist Steve James
 
ZBrushCore Part 4
Mouth
With artist Steve James
 
ZBrushCore Part 5
Hair
With artist Steve James
 
ZBrushCore Part 6
PolyPaint
With artist Steve James
 
ZBrushCore
Conceptual Sculpting
With artist Joseph Drust
 
ZBrushCore Keychain
for 3D Printing
With artist Joseph Drust
 
ZBrushCore
Surface Noise
With artist Joseph Drust
 
ZBrushCore
Subdivision vs. DynaMesh
With artist Joseph Drust

Multi-Language Support

ZBrushCore is available in 7 different languages.* You can select your language preference during installation, as well as changing your preference on the fly from within the application. You’ll be able to feel comfortable and at home, right from the start.

*English, Japanese, German, Spanish, French, Korean and Chinese, together with support for custom translations.

You're Speaking My Language
Sculpting Brushes in ZBrushCore
Created in ZBrushCore.
Created in ZBrushCore
ZSphere construction in ZBrushCore
Powerful Brush System

ZBrushCore’s brushes allow you to shape, sculpt, refine and detail your models or insert pre-made shapes.

Ready-to-Use Content

Included with ZBrushCore is a whole library of content to help you as a jumping off point for your own creations.

Dynamesh: Digital Clay

DynaMesh is the perfect tool to try out your design ideas while keeping an optimum sculpting surface. Reshape your models and add or remove parts, all on the fly.

ZSpheres

Quickly build complex organic shapes, characters and creatures by linking the unique ZSpheres together. It’s like drawing a stick figure and letting ZBrushCore give it volume. When you’re ready to start sculpting, a single click converts the structure into a sculptable mesh.

Wherever Dreams Take You

Whether you are creating an illustration, a game character, a toy, a figure for 3D print or designing jewelry, ZBrushCore gives you the freedom to go wherever your inspiration takes you.

Get Inspired
Created and rendered in ZBrushCore.
ZBrushCore Shape Extraction
Surface noise in ZBrushCore
Created in ZBrushCore
Almost Infinite Detail

ZBrushCore’s Academy Award-winning subdivision technology allows you to create extremely high definition meshes for the very finest details, while still being able to change the overall shape if you wish.

Surface Noise

For quick surface effects, ZBrushCore includes a powerful noise generator. Want to make your model look as though it’s made of stone? Just a couple clicks and it’s done!

Shape Extraction

The Extract tool allows you to quickly create new shapes by painting a mask on the model. This is perfect for creating armor and other close-fitting pieces.

3D Print Ready

ZBrushCore comes complete with a button to optimize your model, getting it ready for 3D printing.

Render beautiful images

Use ZBrushCore to produce a final image of your sculpted and painted model that you can then edit with your favorite 2D software. Alternatively you can use the optional ZBrush to KeyShot Bridge, sending your model to KeyShot with a single click for a photorealistic render.

Learn More

Made in ZBrushCore ZBrush Artist :: Chad Dusenbery

Ready to begin your journey?

3D Starts Today

I'm Ready!

Highly Recommended Specifications

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: i5/i7/Xeon technology or AMD equivalent

RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended

HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk

Pen Tablet: Wacom or Wacom compatible. (Carbon API.)

Monitor: 1920x1080 monitor resolution or higher with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: Core2duo with SSE2 technology or better.

RAM: 4GB (6GB+ strongly recommended)

HDD: 8GB of hard drive free space for the scratch disk

Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.

Monitor: 1280x1024 monitor resolution with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

ZBrushCore

3D Starts Here.

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