Your Options to

Move up to ZBrush

As powerful as ZBrushCore is, its feature set is still just a sample of what ZBrush itself can do. When you feel that you’re ready to take your art to the next level, we have multiple paths by which you can move up to ZBrush. This will give you access to Live Boolean, ZModeler, UV mapping (along with the associated features for textures, displacement maps and normal maps), more brushes, more SubTools, higher polygon counts, plugins and much more! The UI for ZBrush is the same as what you’re already used to with ZBrushCore; it simply has more options available to you. Also, everything that you have created using ZBrushCore will open in ZBrush. The transition is seamless!

Your specific path to move up to ZBrush will depend on which type of ZBrushCore license you have. Please use the tabs below to select whether you have a subscription or perpetual ZBrushCore license. Clicking on an option will then guide you through moving up.

$39 .95
/month

ONE MONTH

  • Rebills every month
  • on the same calendar day
  • Cancel any time
Subscribe

$179 .95
/bi-annual

SIX MONTHS

  • Rebills every month
  • on the same calendar day
  • Less than $1 per day!
Subscribe

$795
Save $100

PERPETUAL

  • One time cost
  • Never Expires
  • Single & Volume
Purchase

$39 .95
/month

ONE MONTH

  • Rebills every month
  • on the same calendar day
  • Cancel any time
Subscribe

$179 .95
/bi-annual

SIX MONTHS

  • Rebills every month
  • on the same calendar day
  • Less than $1 per day!
Subscribe

$895
One Time

PERPETUAL

  • One time cost
  • Never Expires
  • Single & Volume
Purchase
Your ZBrushCore subscription will continue unless canceled. You can of course keep that subscription active if you wish to still use ZBrushCore after moving up to ZBrush. But if you no longer wish to be billed for it, you must cancel before the rebill date.

Highly Recommended Specifications

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: i5/i7/Xeon technology or AMD equivalent

RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended

HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk

Pen Tablet: Wacom or Wacom compatible. (Carbon API.)

Monitor: 1920x1080 monitor resolution or higher with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements

64-bit editions of Windows 7 or newer

Mac OSX: 10.10 or above.

CPU: Core2duo with SSE2 technology or better.

RAM: 4GB (6GB+ strongly recommended)

HDD: 8GB of hard drive free space for the scratch disk

Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.

Monitor: 1280x1024 monitor resolution with millions of colors.

Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

ZBrushCore

3D Starts Here.

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